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Certain companions will automatically reject certain Faction armor.
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For her glasses.As part of QuakeCon 2015, Bethesda revealed today that the vault dweller of Vault 111 (that's you!) will have 12 companions that can join you in your quest to … well, most of the plot is currently a mystery. There was no hesitation: I took one look at her face, double-checked that the door was locked, walked back over to her desk, and put six bullets in her face. Magoo, I finally found what is apparently the last pair of prescription eyeglasses in the entire world.resting on the face of a kindly, if a bit gossipy old woman running a beat-down hotel. After several hours of wandering the desolate nuclear deserts half-blind and miraculously stumbling to accidental victory like Mr. But I was stupidly figuring that if you built a character who has needed glasses for their entire life, and you join them sometime in their early twenties, they would have either found a pair of fucking glasses by now, or else died by comically falling into an open manhole. Since I wear glasses in real life, and the trade-off seemed fair, I took it. One of them is called Four Eyes, and it gives you a bonus for wearing glasses, a penalty for not. When you first start the game, you have the option of choosing genetic traits for yourself - a series of attributes with both negative and positive repercussions.
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